
You’ll get a speed boost and be able charge through hazards. Once activated, your vehicle slips some superpowered LSD into its gas tank and becomes an unstoppable force while the screen explodes with sparkles. Team Sonic Racing Preview: Ultimate PowerĪll of this, including taking down your rivals, slowly adds to your ultimate meter. Some items, called Wisps, will only be available through transferring. Not only will giving items net you some ultimate charge but it’ll reroll the item and yield a stronger one. It’s exactly what it sounds like but with a special twist. Transferring items is also a useful team skill. Everyone benefits when helpful, seasoned teammates are allowed to quickly pull up their allies during a race and is a thoughtful, inclusive system. Anyone can utilize the mechanic but it seems specifically made for lower skilled players who might feel like they are letting down the team by constantly wiping out.
TEAM SONIC RACING REVIEWS DRIVER
This reorients the driver and gives them a speed boost that helps them catch up with the rest of the pack.

By driving dangerously close to a wrecked teammate, you’ll perform a skim boost. Players can also help out their allies who have spun out. Driving in that constantly swerving path gives you a speed boost and fills your all-important ultimate meter. Trails are highlighted by a golden path following the teammate who is farther ahead.

Players can slingshot in each other’s trails for boosts. Team Sonic Racing has four team play mechanics, as described to me by Lead Designer at Sumo Digital, Richard Acherki. Lagging behind will be costly but your better, more skilled teammates can help the slower karts get back up to speed, sometimes literally. Final scoring is an average of your tallied individual placements. There are four groups of three players and this team play cleverly intertwines with many of the game’s systems. Team Sonic Racing, as its name implies, plays more into having teams and working as one well-oiled unit. While that game had some team elements, it essentially played more as a kart racer with different swappable abilities and stats. The obvious elephant, or plumber rather, in the room is Mario Kart: Double Dash, the 2003 entry in Nintendo’s long-running kart racing franchise. But Team Sonic Racing makes that sharing a little more team-oriented in a way that gives a slight but welcome refresh to the kart racing genre.
TEAM SONIC RACING REVIEWS SERIES
The Sonic racing series has always spread that speed to the whole cast in vehicle form.
